OLRG: What do You Want?

So this evening, the Old Ladies (and the men and young women who like us) went to Firelands, so that Fandral could be a Ninnie and not give Momo the staff; and then we headed to Naxxramus in an attempt to complete the 25-man achievements.    This brought us to a conversation about what achievements are out there that people would like to get…

So, my dear readers, put it in the comments – what achievement, what raid, what boss, what…ever you would like to tour with the Old Ladies. Current content is allowed, but we will have to see if the gear level of the participants will allow.

Anyway, I will put together a pretty spreadsheet for Matty so that we can be a little more robust in our offerings. I might even go read a strat or two about achievements. :)

My list is here, feel free to crib from it, or just jot a thing or two down.

The Choice is Upon Us

You probably know by now that Blizzard has started the pre-orders, and with them, the free level-90 boost.  If you don’t, you either don’t play WoW and read my blog for some strange reason, or you live under a rock and I’m not sure how you got to my blog in the first place.  (but I’m flattered)

Anyway, I’m not pre-ordering just yet (Friday at the earliest, possibly a bit longer than that), but that doesn’t mean that I’m not thinking about what I want to do with my boost. My original thought was to boost Shoryl the Tauren. But… Shoryl’s specific function is to see content from the Horde point of view, and I don’t want to do that at max level. It just never feels as engaging that way.

So my next thought started a conversation with my wife about my cadre of Dwarves. After confirming that the only class that a Dwarf cannot be is Druid; I am left with 10 classes to choose from. Hunter and Paladin are out of it since Gurdrid and Breige are already level 90 dwarves.  For boosting existing characters, there are  Muirri at 85, Sruith at 83, Nemain at 59 and Saoire at 29 on Ysera, or Grianna at 28 on Whisperwind. I don’t have a dwarf shaman or warrior (Sveala and Oquae are both Draenei), or any rogue.

I’m pretty unlikely to boost any of the characters on Ysera at this point, and Grianna has a full set of heirlooms, making her less of a pick.  On the other hand, since I’m not planning to move Shoryl from Ysera to Whisperwind, I could finish out Nemain’s single level, move her to Whisperwind, and make her my JC/Engineer (more like make her an enchanter and continue with the idea of Grianna taking up the mantle of JC).  Having a level 90 rogue has its own appeal, as well; except that the job of said rogue would be picking locks.  Since I have only once almost gotten a rogue to max level, this has a personal appeal, except that I’m not sure I want to play one.

I think my decision is between boosting Nemain and moving her, or creating a rogue from 1.

There Must Be Ogres

Ogres are a metaphor, but it’s a long and drawn out metaphor.  The short of it, though, is that there must always be some group of creatures, preferably humanoid, and with interesting loot tables, who must die a lot to achieve something interesting.   As I look back at past expansions, I discovered something about my opinions of the expansions, so let’s take a look, shall we?

In Vanilla, it was the Timbermaw. Getting rep with them was necessary for tailors, leatherworkers, and inscriptionists to get very beneficial patterns.  While Raiders didn’t necessarily care until the Opening of the Gates of Ahn’Qiraj (The patterns, as I recall, were nature resistance gear). Completionists of all stripes, of course, were interested in either the patterns or the reputation.

In Outland, it was Ogres, specifically, those in Nagrand. They dropped beads which could be turned in to the local faction (Kurenai for Alliance… um Maghar for horde?) to get your talbuks. That was six mounts! You could get other stuff too, but mounts! And cool ones, at that. The nice thing about these ogres, though, is that there were four excellent grinding spots, spreading out the people trying to kill ogres.   Sonaira and Shoryl spent hours collecting beads to get their talbuks.

In Wrath, the closest we ever got was up in Icecrown, but it was all tied to dailies, so wasn’t the same as the go-round-in-circles-kill-everything zen of the Timbermaw or the Nagrand ogres.  And I didn’t like Wrath as much as either of the previous expansions.

Cataclysm, likewise, had no good solid grinding things. There was Tol Barad to try and get a fox kit, but the problem there was not enough foxes, too spread out, and too low of a drop rate (also, a really boring loot table otherwise); and like many people, I think Cataclysm was the weakest of expansions by far.

Enter Pandaria.  Not only are there dailies associated with the Mogu, but they are humanoid, and have quite a nice loot table that includes cloth and greens and two other very interesting things: The most directly interesting thing is the Skyshard. It has a very low drop rate, but 10 of them give you an epic mount that most people won’t ride much. (I like mounts that I don’t have to think about who might ride them because they add to my count without adding to my random mount macros.)  But a slightly more interesting thing, because it’s more frequent and has an element of surprise to it, is the Ancient Guo-Lai Cache key.  This key lets you open a box in Guo-Lai. The box holds a nice little sum of gold (I think 30-60 is the range) potentially a BOA token to get reputation with the Golden Lotus (I have a toon that is exalted with them and never done a daily!), and chances at crafting mats or greens. Additionally, there’s a reasonably good chance that you’ll get another box – Treasures of the Vale. In that could be more gold, as well as some interesting things like Skyshards.

In addition to the Mogu minions, there are rare Mogu, a mantid, a couple of elementals, and some animals  who can drop the Treasures directly. The best part of them is that they’re not all that hard to kill.  Top it all of with 5-6 good grinding spots, and most people bored out of their minds from the Golden Lotus rep grind, and you once again have a lovely place to go and just kill all the things.

There are more ogres in Pandaria, too. In the forms of dinosaurs and all manner of things lost to time. So there will be lots of good grinding for quite a while yet.  The downside to the two islands, however, is much less interesting loot tables. Instead, you’re collecting lots of things. It has its own mesmerizing quality, though.

Now what is that interesting thing I talked about? Well, quite simply, my favorite releases of the game all have ogres. I didn’t care for WoLK, even though it was the  height of the subscription base. I’m not into goth, or undead, and I didn’t play Warcraft, so I have no previous dislike of Arthas or the Lich King. I did love the Titans stuff, but it was spread about and in raids I was unable to see as current content. During Cataclysm, I turned heavily to altitis due to disinterest the fractured story and the fact that all of the endings were in raids. Nothing was solved outside of raiding at all. And a big chunk of the story happened in those raids, too, so all the story lines were left hanging for me.

Pandaria has three versions of ogres, all different, and all with alluring rewards at the end of the long grind. That’s awesome! So I’m sure I’ll have toons grinding their way through those ogres even as we move into WoD. Hopefully they have ogres, too.


Visiting Whisperwind

About the same time as my post about possibly leaving Higher Authority, I had a little conversation with Matty about a guild called Reloaded. They’re on Whisperwind, they’re pretty good sized, she’s in the guild with one of her toons, and there’s this other blogger there too, whom I’ve been connected to via RealID for some time thanks to Blog Azeroth.

So, I thought I’d take a gander over there and see what I could see, and created Grianna, a dwarf mage. I spent an hour or so playing while Matty looked for someone who could get me in the guild, but no one with the right authority was available. The next time I logged in, I’d just missed Logtar, but another guild member was able to give me the guild invite. I played for a while and watched the conversation in guild. It was a lovely mixture of congratulations as various people earned achievements (as well as brief snippets about them, and even some gentle ribbing) and a real honest to goodness conversation about the weather (really, what else is there to talk about right now?) Everyone was friendly and decent, and used complete words and understandable sentence fragments. Even though I was soloing as I leveled, and not talking much, I felt connected. And that felt nice.

Last night, they were doing a Flex raid. Having not been able to connect with Logtar, I signed up for the raid on Grianna, knowing full well that I’d be playing Breige. But I wanted to let him know that I wanted to attend, and this was my best way of doing so at the time. Besides, it amused me to sign up for Seige of Orgrimmar on a level 17 toon.  Shortly before raid time, I dinged 20. That in itself says something about how much I was enjoying playing on Whisperwind. While I was busy leveling, someone put out a call for the Timeless Isle weekly stuffs, though chatting was a little quieter.

Once I connected with Logtar before raid, I switched over to Breige, and the invite was sent. Vent information was found, after something having to do with Bogota, Columbia (that wasn’t the vent info). We started in Wing 1 just to check out how our makeup was going to work, and it went smoothly, except for the trash right before the Sha of Pride, which sounded like a strategic error, and we were quickly dispatching the Sha.  So then we headed to the 3rd wing, and things were a little rough around the edges there.

In a way, since I’m looking at this guild as a possible good fit, it was nice to see how they handled the wipes. Adjustments were made, mechanics explained. Everyone sounded patient, and no one seemed particularly worried that we couldn’t do what we had set out for. Many successes were had and some gear was acquired. For my own part, I picked up two upgrades to Seige LFR gear, and two upgrades to 502 gear, included in those four pieces were two tier tokens, so now I have a two-piece set.

All in all, I really enjoyed the experience, and am seriously considering Reloaded as a new home for at least Breige.


Don’t panic, my friends. I’m not planning to leave WoW.

I have been thinking, though, for some months, that I am not happy with my WoW situation. Pinning down exactly why I’m unhappy is a little trickier, so bear with my while I do some thinking out loud, as it were. Pardon the bullet points, they help me think, really, they do.

What I’ve Been Doing Lately

  • I’ve been running in the OLRG on either Gurdrid or Breige, depending on my tanking confidence. As much as I am encouraged by Matty and others in the OLRG, I do not want to be the weak link as the tank.  But I do have Breige, and I do love running with the Old Ladies in whatever role I take. After all, sometimes xp sponge is a worthwhile goal, is it not?
  • I recently completed my Jeweled Onyx Panther, which was a huge effort and time suck thanks to 6 fully working farms, four cooldowns I was managing, and trying to earn money on the side.
  • Scenarios/Heroic Dungeons for JP. I want to get a few heirloom sets completed, so when I do level new characters, I can take all the expensive items instead of the ones good for my class/spec. Not to mention XP boosts.
  • Not playing as much WoW.  I know I go in spurts, but this past week I logged in on Saturday for OLRG, and not again until last night for the guild raid.
  • Guild “raiding” We’re doing old school raids for pets, primarily.

Looking at this list, the only one that really requires me to be a part of Higher Authority is the guild raiding. And that’s not strictly a truth. I could continue running with the guild on those runs whether or not I’m actually there.

Why I Haven’t Been Logging In

I think I haven’t been logging in much for a few reasons:

  • Almost all the time when I log in, I’m the only one in the guild on… except on Wednesdays and occasional Saturdays.
  • I just did a huge push to complete a project. While satisfying, it usually takes me a couple of weeks to recharge, and figure out how to focus on the next thing.
  • My guildies, let’s face it, are not at all WoW knowledgable. This is a casual passtime for them, something they do when there’s not much else going on. They like seeing new content, but they aren’t going to come up with ideas for killing Kael’thas so we can try to get A’lar. They aren’t going to ask to see a raid I’ve not thought to take them to. They let me run the show, and come along for the ride.   While this is not a bad thing for them, it means I have to do all the work of coming up with places to go, ideas for trying to down a boss with an annoying mechanic, etc. Conversation about WoW is me telling them things. I rarely, if ever, hear of something from them that I didn’t know.
  • have been busy outside Azeroth, spending free time with my wife, who is now going to school full time on top of the full time job, so that free time is premium.

It would seem, then, that what I am missing in my Azerothian life is, as Tome so eloquently put it when talking about why she started her blog in her Twisted Nether Interview, “people to talk to about WoW”.

What I’d Like to Do

This is kinda important, because what I am doing and what I want to do are clearly not identical. So, let’s think about this, shall we?

  • Kill All the Things with other people I know! PuGging has its place, sure. There’s plenty of overgearing, but it’s almost like playing group content solo with 4 NPCs.
  • Maybe actually relearn tanking/healing.  A lot of my tanking lacks are made up for in the <2 minute boss fights in old raids, and I haven’t healed a dungeon since level 65 or something.
  • Flex Raiding. I’ve been a fairly successful LFR hunter so far, I just might be ready to move up to Flex. My schedule might even allow for a two-day normal raiding team. But only maybe.
  • Cool things that require all the professions to do without gold output.

And look at that list, lots of things that being in a more active guild would definitely encourage.  I can still do that last one on my own anywhere I want, but the rest of them? Definitely a worthy endeavor.

A Change of Scenery?

My dear wife, because she does this for me, asked me why I don’t consider transferring servers to somewhere that I know an active player or two. I could keep my ties to Higher Authority either by leaving an alt there, or via Battle Tag. I have 11 characters on Ysera, 10 of them in Higher Authority. It wouldn’t be a horrible difficulty to do the move, now, would it?  And so, I started to consider it.

The Pros

  • If I choose well, I can revitalize my WoW time, get to do some of those things on my wants list. Maybe finish the Legendary Cloak quest line.
  • I wouldn’t be the sole idea generator for Things To Do.
  • I wouldn’t have to screw around with the guild bank.
  • I wouldn’t log in to no one in the guild.
  • I might meet new cool people, just by being willing to type /g. That’s safe, right?
  • I wouldn’t be guild leader any more.

The Cons

  •  I wouldn’t be guild leader any more…
  • An outlay of $25-$150 in moving my level 90 toons. More if I want to take my complete dwarf collection with me.
  • Sonaira and Shoryl wouldn’t be on the same server any more
  • I might lose touch with my Higher Authority guildies, or even hurt their feelings if I leave

Yeah, ok. So the money thing, while a downside, doesn’t have to be in one chunk, and I can spare $25 periodically.  And I’ve lost touch with other players because they or I have moved on to enjoy playing the game more or stopped playing entirely (obviously, not me with the stopping)

The More Things Change, the More They Stay the Same

There’s tons more to do in Mists of Pandaria than any expansion previous, especially for the casual player. The problem, though, isn’t what there is to do. It’s that I started playing WoW as a social game, and I would like to return it to that type of game for myself.

One of the other things Sona and I have discussed is that Higher Authority isn’t the guild in my head. The guild in my head is… well, it’s kinda the OLRG, to be honest. A group of people who don’t judge, but have fun. Who tackle things together, but also individually. Who are sometimes quiet, sometimes thoughtful, often funny, and above all, wonderful people to hang out with. That’s not an environment you can create without careful curation – and even then, it doesn’t always work out that way.

Higher Authority is a quiet place these days. We’ve got more players that haven’t been online in six months than we have toons that have (and consider… 6 working farms…) Higher Authority is not the place I want it to be, and it’s not a place that I can make better by myself.   My options seem to be to recruit all of my lovely friends to my guild, or move to where some of my lovely friends are.  The more I write, the more I think, the more it seems that it’s time to move on.

Now the question is: Where?

Blog Azeroth Shared Topic: Top 5 Mounts

This week’s Blog Azeroth shared topic coming right on the heals of my recent mount acquisition seems too serendipitous to pass up (not to mention, I actually know about it for a change).  Dragonray asks us the following question:

So what are your top 5 mounts – or just the ones you go to all the time because you like the way they ride? What are the ones you really dislike and can never bring yourself to use – does it rub against your collecting nature (if you have one) to buy all the mounts even though you know you will never use them?

I’ll start with my top 5 favorite mounts that I own, in proper countdown fashion:

5. Sunwalker Kodo – I really enjoy showing off my Tauren pally mount. Tauren look silly on horses, so a more robust mount is defintely a must for the Sunwalkers. The only downside is that my Alliance paladins are stuck with the original horse.

4. Nether Rays – I love the look of all the rays, it doesn’t particularly matter what color they are. Also, I have a lovely memory of finishing the rep up during WoW’s 8th Anniversary, with the buff, and when getting my last Ray, also getting the Mountain O’ Mounts  achievement.

3. Silver Covenant Hippogryph – I love all of the Hippogryphs, but this white one is just gorgeous.

2. Phosphorescent Stone Drake – Does this beauty really need an explanation?

1. Currently the pride of my collection is the Jeweled Onyx Panther. I put a lot of work into gaining the reputation on my jewelcrafter, and creating all of the materials (and making bags to sell) while collecting the funds to make a second set of the panthers.

And now for the second part of the question: my least favorite mounts:

5. The Cloud Serpents are not enjoyable to ride. Because of the way they undulate, the bobbing up and down gets distracting. They’re also huge.

4. Ashes of A’lar / Fiery Warhorse not because I dislike either mount, per se, but because I cannot seem to win them! The RNG hates me! I’m actually pretty sure they’d be in my top 5 if I owned them.

3.  Protodrakes – I really dislike the wings on the protodrake model, even if I have been known to pursue acquisition of them from time to time….

2. Qiraji Resonating Crystals – The thing I dislike about these mounts is quite simply that they are only usable in AQ. And they drop ridiculously often. To the point where my tank carries around one of each just so she doesn’t have to roll on them!

1. Scorpid mounts. Scorpids are creepy. Scorpids big enough to ride are even creepier.

And for the final part of the question, no it doesn’t particularly bother me that I have mounts that I will never use. Some of them are reminders of friends and enjoyable times (like the human’s Charger). Others are reminders of long sought goals, like the Glory of the Hero Red Protodrake.

A Tale of Five Panthers

It all started out innocently enough, as these things often do. A new expansion. New mounts to be had. And then, I saw them. Panthers. Glistening panthers made of jewels. Shoryl had to have these for her collection. Not just one, oh no, but all five!  And so our story begins. Shoryl reached level 90 a bit later than I had anticipated, after both Gurdrid and Breige.

She set out immediately upon reaching that height to acquire the favor of the Cloud Serpent trainers, even though the Serpents themselves were old news, as it were. After a few days of toiling for them, she had the patterns in hand. She knew the key – the Orb of Mystery. She also knew the other things that would create the structure. The gems she would need to acquire, the ore that would need to be smelted and transformed. She called a meeting of key members of the guild: Gurdrid, who could collect and smelt the ores. Sveala, who could perform the transmutations required. Breige, who would lead the active acquisition of funds, and Oquae, who had a goldmine in her ability to make adventuring packs.  Even Muirri, who had stayed in Ironforge to do the Guild’s business, was asked to assist, selling those things of interest that were acquired.

SunstonePantherGurdrid set out at once, gathering a great deal of ore. When it wasn’t in need of smelting for Sveala, all of the ore went to Shoryl to be prospected for gems. So much raw material came in, it was impossible to count it all. She toiled relentlessly. Hundreds of crates of ore were sent to Shoryl, until she had acquired 40 of each type of gem: Wild Jade, Sun’s Radiance, Primordial Ruby, and River’s Heart.


All the while, Gurdrid smelted trillium when she could, and ghost iron whenever there wasn’t enough trillium. Sveala took these bars and transformed them into living steel. Had it all been created from ghost iron, the steel alone would have required 3,840 chunks of ore.  Even when the steel needed for the panthers was completed, bars were still sent her way to be transformed and sold. Orbs of Mystery are quite difficult to acquire, and thus are exceptionally expensive.


During this time, Breige showed great initiative in going out into the world to find rare things to sell and performing tasks for the peaceloving Pandaren as an adventurer for hire.

In doing so, she brought in necessary resources – especially by befriending the farming community of Halfhill, and in particular Farmer Yoon. He allowed her to grow amazing plants that could pull ore right from the ground, or catch the slightest tuft of wool from the air. With the sheep she acquired from befriending Chee Chee, there was always plenty of wool to be gathered.

Ore, of course, went to either Gurdrid to be smelted, or directly to Shoryl for prospecting.


The wool went directly to Oquae, who also toiled for Farmer Yoon, planting the enchanting Songbells, and harvesting from them the curious motes of harmony. With these, and the wool, she created Imperial Silk at the nearby fields, and in turn, she made Royal Satchels, which fetch a high price at auction. The bags, and the occasional silkworm or moth, were sent to Muirri, who had an excellent working relationship with several auctioneers throughout Alliance territories.

Muirri, of course, sold the extra steel, the satchels, and any other interesting things the others could find. She kept careful watch over the funds acquired, and when there was enough, would send it to Shoryl.

Shoryl had found a goblin with a ready supply of the orbs of mystery, but he wouldn’t let them go lightly.  She was pleased, however, that he wasn’t aligned with the Horde, and was willing to do business with her, regardless of the high price he charged. Still, in a demand market, the sole supplier of an item is sure to have excellent profits. So she was stuck.

OnyxPantherThe trick to the Jeweled Onyx Panther, of course, wasn’t as simple as the others. It required that the jewelcrafter first create one of each of the previously crafted panthers, and then fuse them together artfully.  The resulting mount, however, is definitely a sight to see!

When all was said and done, Shoryl once again called together her team. She congratulated them all on the hard work they had done, and how selflessly they had given of their time and skill. Muirri provided the record of funds earned for the incredible number of 8 orbs required to get all five panthers, a total of  144,000 gold. In addition, Sveala created 32 bars of Living Steel, all of which came from ore smelted by Gurdrid. Shoryl herself provided the gems, though mostly through ore mined by Gurdrid or farmed by Breige.

After all that, the Grand Expedition Yak doesn’t seem so expensive, does it?

OLRG: Homework Time (Achievements)

After a second successful completion of Firelands, we went and blew up Naxxramus. I’ve never seen more weapons drop in a single instance. And Breige got her shoulders *3 times*. (That’s right, I ended up with all three tokens that dropped). So I’m one piece closer to her actual mog, rather than the placeholder one she’s currently sporting (And really, I need to actually mog her pants again!sugs gave us homework, and for easy reference (for me anyway), I’m going to post my list here. Sorry it’s so big; but truth be told, I haven’t raided seriously since Vanilla until this expansion’s addition of LFR, which I love to do! I’m so glad they removed the 10/25 player difference in Cataclysm, that makes it so much easier!

Achievements still needed:

Naxxramus to complete Glory of the Raider (10):

  • The Dedicated Few
  • Momma Said Knock You Out
  • Shocking!
  • Subtraction
  • The Spellweaver’s Downfall
  • You Don’t Have an Eternity
  • A Poke in the Eye
  • The Hundred Club
  • And They Would All Go Down Together
  • Denyin’ the Scion
  • Just Can’t Get Enough

Naxxramus to complete Glory of the Raider (25):

  • Shocking!

Ulduar  to complete Glory of the Ulduar Raider (10):

  • Orbit-uary
  • Iron Dwarf, Medium Rare
  • I Choose You: Steelbreaker
  • Crazy Cat Lady
  • Firefighter
  • One Light in the Darkness
  • Disarmed
  • Knock, Knock, Knock on Wood
  • I Love the Smell of Saronite in the Morning

Ulduar  to complete Glory of the Ulduar Raider (25):

All Achievements still required

Icecrown to complete Glory of the Icecrown Raider (10):

All Achievements still required

Icecrown to complete Glory of the Icecrown Raider (25):

  •  Heroic: Storming the Citadel
  • Heroic: The Crimson Hall
  • Boned
  • I’m On A Boat
  • Dances with Oozes
  • Nausea, Heartburn, Indigestion…
  • Once Bitten, Twice Shy
  • All You Can Eat
  • Heroic: The Plagueworks
  • Heroic: The Frostwing Halls
  • Full House
  • I’ve Gone and Made a Mess
  • Flu Shot Sgortage
  • The Orb Whisperer
  • Portal Jockey
  • Been Waiting a Long Time For This

Glory of the Cataclysm Raider

  • Heroic: Magmaw
  • Heroic: Maloriak
  • Heroic: Chaemeron
  • Heroic: Halfus Wyrmbreaker
  • Heroic: Ascendant Council
  • Heroic: Conclave of Wind
  • Parasite Evening
  • Silence is Golden
  • Aberrant Behavior
  • The Only Escape
  • Elementary
  • Stay Chill
  • Heroic: Omnotron Defense System
  • Heroic: Atramedes
  • Heroic: Nefarion
  • Heroic: Valiona and Theralion
  • Heroic: Cho’gall
  • Heroic: Al’Akir
  • Keeping it in the Family
  • Double Dragon
  • The Abyss Will Gaze Back Into You
  • Four Play

Glory of the Firelands Raider

  • Heroic: Baleroc
  • Death From Above
  • Do A Barrel Roll
  • Heroic: Majordomo Staghelm
  • Bucket List
  • Only the Penitent

Glory of the Dragon Soul Raider

All achievements needed

I’d also like to mention that there are some dungeon achievements I haven’t completed (like most of them) for both Cataclysm and Pandaria. So if there happen to be days where only a few of us are on, I’d love to knock some of those out, too!

Also, a special note just for Luperci: I will LFR with you tanking any day of the week! (Well, ok, not Wednesday unless my guild is not running our little fun runs) All you must do is ask, and you know where I am!

OLRG: What did I just volunteer for?

I’ve made it to two of the three OLRG events, and they have been a blast. I find it entertaining that we mostly talk about how pretty the raids are, and only bother with strategy when we die.  Might sound familliar?  I will admit that these seem a little less frenetic than other raids that have been done, and I do appreciate the slower pace.   Breige has been the one to lend her archery skills to these events, which has been just dandy.   She’s certainly the best geared (of my toons, not necessarily of OLRG participants. I only look at how nice everyone looks, not ilvls!)

At least she can hide behind her shield!

At least she can hide behind her shield!

At the end of the night, we discussed the possibility of hitting Firelands next week. And I… offered to tank. Um. So, about that. Hopefully, my dwarf will forgive me if she has to take an igneous rock nap or two. Hopefully so will the guild coffers.  But, to try and mitigate the trouble, Gurdrid is going to valiantly head out to Timeless Isle and try to complete her set. Since I refuse to tank in LFR (I do not need that abuse, thanks) this will be the first time I’ve tanked since… early in Pandaria, when I embarrassed myself in the Stormstout Brewery.  Hopefully killing a few rares (probably not elites, thanks) will assist in my relearning my buttons. And other important things like looking up my rotations and fixing my bars.

So, while I hope Matty remembers that I volunteered if she couldn’t find another tank, I’m still going to prepare. It would be rude of me to not prepare. Breige is always happy to shoot at things, but Gurdrid will put that giant shield to use if she will be more helpful.

The Other Side of Altitis

For many years now, I’ve had multiple toons that I played here and there, but Cataclysm was the first time I made a concerted effort to get several of them to max level. Gurdrid was the first, followed shortly by Shoryl, then by Kerridwen. Later on, I finished leveling Briege, and near the end of the expansion I got Oquae and Sveala up to 85. All of them set to head into Pandaria.

My primary goal was professions. I wanted to try and capitalize on early opportunities to make money with the things that would be in short supply, but that raiders would need. The problem, however, is that much of the stuff I was hoping to be able to make money on was locked behind not one, but generally two reputations. Jewelcrafting, alchemy and inscription were the rare exceptions, and so I was able to earn a bit with that – in fact alchemy and inscription are still paying off.

But with 4 90s  at this time, I find myself struggling with what I want to accomplish in game. Part of that is because one thing I really want is the Jeweled Onyx Panther. I can make it now, but it’s a lot of gold. What’s the best way to get gold? Well, on my server, it’s a little bit of Living Steel and as many Royal Satchels as I can manage to make.  And so, I am running 3 full 16-plot farms. That means that if I’m diligent toward that goal, I would do the following every day:

Oquae – Farm motes of harmony to speed production of Imperial Silk. Use cooldown. Make bags whenever possible.

Gurdrid - Farm ore – smelt all trillium for Sveala, send all ghost iron (and extra trillium of one color) to Shoryl

Breige - Farm cloth if needed, or ore if cloth is not needed. Do Thunder Island Dailies. Do the Troves of the Thunder King Scenario weekly.

Shoryl - Prospect ore from Gurdrid/Breige. Cut and vendor green gems, AH extra blue gems. 

Sveala - Use Living Steel Cooldown, AH Greater shoulder enchants and Living Steel.

It doesn’t really seem all that bad, does it? But, if I’ve only got 45 minutes to an hour to play in the evening, well, that’s about all I can do.

I’ve barely been able to pet battle, touch the Isle of Giants, or actually learn the LFR raids. I barely did the new content that came with the most recent patch. I certainly don’t get around to doing the weekly collection of items for Vol’jin.

But what would I do if I wasn’t trying to make 72,000 gold for one mount? Well, I have a low-level priest I want to work on. I have a death knight to get to 85. I’m waiting for the new server structure to see if there might be a guild merger in our future. And I will probably be spending a bunch of time working out which race/class combinations are needed for the rest of the Classy guild achievements, then leveling them. I haven’t even gone through the Pandaren starting area, much less tried to go both Horde and Alliance to see how that differs.

So many things to do, and sometimes, that’s paralyzing in itself.


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